Defines a surface using an indexed triangle list.
See Lifetime for the requirements on the user-provided data.
Note: the provided ExactArithmetic uniquely defines how the floating point data will be transformed into an exact representation. See the manual for a high-level introduction.
Signature
class Context:
// Defines a surface from indexed float32 triangles with exact arithmetic
fun createSurfaceBuilderFromIndexedTrianglesF32(
positions: [pos3],
triangles: [idxtri],
arithmetic: ExactArithmetic,
lifetime: Lifetime = CopyImmediately,
) -> SurfaceBuilder